Production Team

Current (Spring Semester 2014):

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Yeung

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Kevin Yeung

Usability Coordinator

USC – Psychology, minors in Consumer Behavior and Marketing

Kevin is a hardcore behavioral researcher  – in the past , he’s done research for the Andrus School of Gerontology, University of Hong Kong, and bunch of other academic institutions. He’s also a hardcore gamer- having spent countless hours in Starcraft 2, DOTA 2, CS:GO, and other competitive games. He’s currently trying to carve a career path that utilizes both of his passions, which brings him to the world of usability testing. His hobbies (besides research and gaming) includes traveling, cooking, and discovering new places to eat.

Past Members (Fall Semester 2013):

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Tanya
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Tanya Huang

Lead Producer

USC – Interactive Entertainment

Tanya is a senior in the Interactive Media Division. She spent her summer as a production intern at Blizzard Entertainment on the amazing Heroes of the Storm/StarCraft team, primarily working with designers on the upcoming Heroes of the Storm. She has also been running the game development club (MEGA) at USC for two years, and is excited by the increasing participation from all students and faculty. When she’s not overwhelmed with work, Tanya loves playing games, sleeping, socializing, and crocheting.

Portfolio: tanyahuang.carbonmade.com
Email: tanyahua@usc.edu


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eric
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Eric Walker

Usability

USC – Interactive Entertainment

Eric helped out the Miralab Team with Usability in the Fall 2013 semester.


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Brooke

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Brooke Hubert

Co-lead Producer

USC – CS Games

Although Brooke is working on production for Miralab, her focus is software engineering in video games.  In the past, she has had internships at Treyarch and IGT, doing a range of responsibilities including build automation, tools development, and defect resolution within established code bases.  Her extracurriculars involve playing Tuba in the Trojan Marching Band, creating too many Pandora stations, shamelessly exploiting her cat to create a catstagram, and collecting games on Steam that may or may not ever see play time.

Portfolio: http://brookehubert.blogspot.com


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anais

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Anaïs Ziae-Mohseni

Art Producer (Summer Pre-Production 2013)

USC – Fine Art, Emphasis in Graphic Design

Anaïs is currently a senior at USC studying graphic design. Her experience is in Art Direction and in the last two years has served as Art Director at two start-ups and on a Final Games project last year, Homeward. When she’s not producing on Miralab, Anaïs enjoys making fun of bad typography, watching title sequences, and messing around in Illustrator.

Portfolio: anaisziaemohseni.com
Email: anaisziaemohseni@gmail.com

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